I am a French Australian digital artist living in Sydney. A civil engineer by education and a digital expert by trade, I came to Australia 10 years ago as a way to travel to myself.
Among the discoveries I made here, there is this artistic persona in me, who has been passionately bleeding emotions and ideas on the web, under the pseudo of Quad Damage.
For 4 years now, I have been exploring the possibilities of code based and audio based generative art, using a variety of programming languages, 2D/3D animation software, and real-time rendering and capture technique. I primarily produce animated content I call “panimating”, a contraction of “Animated Painting”. I also extract the essence of it in static visuals.
My actual name does not matter I guess , on these pages, I am Quad Damage, a pseudo I chose as an acknowledgement of nearly forty years of hardcore gaming and coding.
The Quad Damage was the ultimate booster you could get in pioneering arena game Quake.
Such a geeky trajectory has eventually led me to make a living, and today I still am an IT professional by trade. However, scratch the surface and you’ll find out more about what keeps me awake at night, when not my family or my job: Cosmology, creative writing and digital art are just a few.
I was ten years old when I stumbled upon the Conway’s game of life, and it struck me real hard. I guess it left some form of inner retain impression, and across the course of my life as a man, a professional, a husband and a father, I came back on many occasions to the raw and naked aesthetics of mathematics and algorithms.
This is probably why I’m throwing today these pages on the web, as a casual and anonymous adventurer and explorer of new digital horizons.
Who am I? Just a free man eager to always explore further and understand better the World around me and my human brothers. Where am I going? I am set for a journey towards the confines of the cosmos, hopeful that thanks to the nature of coding I may crack the code of Nature.
Nothing less please!
Sydney, May 2019
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